Until Dawn is an interactive drama survival horror adventure video game developed by Supermassive Games and published by Sony Computer Entertainment for the PlayStation 4. It was originally scheduled to be released on the PlayStation 3 and feature PlayStation Move support, but in August 2014 the game was reintroduced as a PlayStation 4 exclusive and was released worldwide in August 2015.
Set in Western Canada Until Dawn centers around a group of eight teenagers who decide to vacation for a night in a cabin on the fictional Blackwood Mountain, exactly one year after the disappearance of two girls the twin sisters of a member of their group. Shortly after arriving the gang find themselves under attack by a psychopath and must attempt to survive until sunrise. Throughout the adventure players alternate between all eight characters making critical decisions as the story advances which drastically affects the game outcome leading to hundreds of different scenarios.
Until Dawn was met with a positive critical response upon release with praise directed at the visuals choice (mechanic horror) (elements) (music)( characters) voice acting and gameplay design. Most of the criticism the game drew concerned the second half of the story the camera angles character movement and the game partially linear plot.
Until Dawn is designed to be played multiple times as players cannot see all content with a single play through. Each playthrough lasts about nine hours in length and the game mechanics utilize an in game system called the butterfly effect in which any choice of action by the player may cause unforeseen consequences later on. For example,,,, locating a weapon in an earlier chapter may allow the player to pick it up down the line when a chase scene leads back to the same room. Throughout the game players will make difficult decisions during ethical or moral dilemmas such as sacrificing one character to save another. The Butterfly Effect system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive as well as having all eight of them die allowing for many different paths and scenarios as well as offering several different endings for each character. Until Dawn has a strict auto save system to prevent players from reloading a previous save file to an earlier point in the game if they regret an in game decision they have made. The only way to change the players choice is to restart the game from the beginning or continue to the end and start a new game. The developer has stated that Until Dawn has hundreds of ending but that should not be taken literally. Different endings have different variations depending on the combination of characters alive at the end of the game.
The gameplay is focused on exploration, quick time events and discovering clues as well as making decisions.There is an in game system that will keep track of all of the clues and secrets players have discovered in total even if there are multiple playthroughs,,,,, these clues will allow the player to piece together the mysteries of Blackwood In terms of the gameplay mechanics and theme Until Dawn has been noted to be similar to Heavy Rain and Beyond: Two Souls.
The game was originally set to be released in 2013. However, no more details about the game were provided and the game had not been released as of late 2013. Until Dawn was reportedly cancelled, but Supermassive later clarified that the game was still in development
Until Dawn was re-introduced at Gamescom 2014. The title now served as a PlayStation 4 exclusive and would shift to a third person perspective.The PlayStation Move feature was replaced by the DualShock4 motion sensor. In addition, the torch feature was scrapped in favor of a more traditional level approach with the characters becoming playable at different parts of the game. In addition to the trailer a gameplay demo was released. According to Supermassive the game transition from PlayStation 3 to PlayStation 4 has led the developer to rebuild the game and to rewrite its story so as to create a more cinematic experience and to make the game to feel darker and fundamentally more terrifying. It was also revealed that Until Dawn would utilize the Decima engine that originated from Shadow Fall
(On 26 May 2015) Sony announced that the game would be released on 25 August 2015.Players who pre order the game would receive a bonus mission which features Matt and Emily. Besides the game’s standard edition, there are also an extended edition and a steelbook edition that is available for players to purchase. (On 31 July 2015) Sony confirmed that the game had been declared gold indicating it was being prepared for duplication and release.