Battlefield 1 is a first person shooter video game developed by EA DICE and published by Electronic Arts. It is the fifteenth installment in the Battlefield series and the first main entry in the series since Battlefield 4. The game was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on October 21 2016.
Battlefield 1 received positive reviews by critics and was seen as an improvement over previous installments Battlefield 4 and Battlefield Hardline. Most of the praise was directed towards its World War I theme multiplayer modes visuals, sound design and single player campaign.
Similar to previous entries in the series Battlefield 1 is a first person shooter that emphasizes teamwork. The game is set in the period of World War I and is inspired by historic events. Players can make use of World War I weapons, including bolt action rifles automatic and semi automatic rifles artillery flamethrowers and mustard gas to combat opponents. Melee combat was reworke with DICE introducing new melee weapons such as sabres trench clubs and shovels into the game. These melee weapons were divided into three groups heavy medium and light. Players can also take control of various armored vehicles, including light and heavy tanks armored trucks cars, torpedo boats, biplane aircraft an armored train, Reconnaissance vehicles, a Dreadnought and an LZ 30 Airship as well as ride horses into battle. Destructible environments and weapon customization features present in the previous games returned in Battlefield 1 and are more dynamic.
The game world designer Daniel Berlin said the campaign mode has larger and more open environments than those in previous installments in the franchise, with more options and choices in terms of paths to completing levels and how to approach combat. Players can control several characters in the campaign. If the player dies in the prologue they will then take control of another soldier and role instead of reloading from a checkpoint. These roles can range from tank gunner to flametrooper to rifleman. When the player dies a name appears on the screen of a real soldier along with their birth year. Unlike its predecessors the game features a collection of war stories similar to an anthology.
The game multiplayer supports up to 64 players. The new squad system allows a group of players to enter and leave game servers together.According to Berlin playing without joining a squad would make gameplay significantly more difficult.Multiplayer maps are based on locations around the world including Arabia, the Western Front, and the Alps. The game launched with nine maps and six modes which include Conquest Domination Operations Rush Team Deathmatch and War Pigeons a mode in which players must secure war pigeons and use them to call for an artillery strike.
According to game designer Daniel Berlin the team picked World War I as the game setting as they believed that the weapons and gadgets featured in that period of time suit players with different playstyles. The game was named Battlefield 1 since the team considered World War I the dawn of allout warfare. Melee weapons were reworked so as to introduce more depth to the system. According to creative director Lars Gustavsson, the setting was a concept for a very long time and it had been the dream for the team to create a game based on that period According to Berlin gameplay was the most important aspect when they were developing the game and he promised that it would not be slowed down due to the game historical setting. The story of the game is told through multiple protagonists and explores the stories of unknown war heroes Patrick Soderlund, an executive of Electronic Arts originally rejected the idea of having a World War One shooter as he thought that it would not be fun to play. He later accepted the pitch after being convinced by a demo created by DICE.Aleksander Grøndal Senior Producer at DICE prepared his own research into the war by looking at visual references. He favored colored images of the war in an attempt to visualize what the soldiers lived through. I wanted to see the pictures and I wanted to imagine how they look with a mobile lens Grøndal expressed when interviewed. I wanted to start off with all the footage and imagine that footage in our game with a modern take.He specifically favored Apocalypse World War I a 2014 colorized French documentary and World War I in Colour by Charles Messenger a 2004 book of colorized war time photographs. Grøndal favored colored material as he felt It is quite interesting and it sucks you in because it feels much closer when you see everything in color. Despite his personal penchant for colored visuals his self ascribed big inspiration was Blueprint for Armageddon, a sixpart audio documentary by Dan Carlin for the latter Hardcore History podcast series.
In June 2015 DICE revealed that they were working on an unannounced game. In January 2016, EA announced that Titanfall 2 Mass Effect Andromeda and an unannounced video game set in the Battlefield universe would be released prior to the end of the company fiscal year.Both the title, the game release date, and the plot of the game were leaked prior to the official announcement on May 6 2016. The game was officially unveiled on that day through a livestream on Twitch, showcasing a reveal trailer of the game featuring a remix of The White Stripes’ Seven Nation Army by The Glitch Mob.The game Collector Edition includes items such as a statue of a Harlem Hell Fighter a code for exclusive downloadable content DLC of the Doughboy M1911 Pistol, and a Steelbook case. Pre order bonuses include early access to a DLC map named Giants Shadow which takes place in the Battle of the Selle, and the Harlem Hellfighter Pack. The Deluxe Edition includes the pre order bonuses as well as three days early access to the game the Red Baron Pack, the Lawrence of Arabia Pack and five Battlepacks. Battlefield 1 was released worldwide on October 21 2016 for Microsoft Windows, PlayStation 4 and Xbox One.
Battlefield 1 open beta became available on August 31 2016, for Microsoft Windows PlayStation 4, and Xbox One. It ended on September 8, 2016. The open beta allowed the team to ensure that major technical bugs glitches and crashes can be patched prior to the game official launch. 13.2 million players participated in the beta.